AI Insights · Timothy · January 2023
Top 5 Play To Earn Games on Android in Chile: Q4 2022
Discover the performance trends of the top Play To Earn games on Android in Chile during Q4 2022, including download rates, active users, and revenue insights.
During the fourth quarter of 2022, the top Play To Earn games on the Android platform in Chile showcased varying performance trends in downloads, active users, and revenue. Here’s a detailed look at how these games fared:
Lucky Money - Win Real Cash experienced a notable increase in weekly downloads, starting from 426 downloads in late September and peaking at over 1K downloads by the end of October. The game maintained a steady download rate through November and December, averaging around 800 downloads per week. Active users also saw a significant rise, beginning at 4.5K in late September and reaching a peak of approximately 6.1K in early November before gradually declining to around 4.8K by the end of December.
GAMEE Prizes: Real Money Games had a consistent download rate throughout the quarter, with downloads ranging from 500 to 900 per week. The game saw a slight uptick in early December, reaching 906 downloads in the second week. In terms of active users, the game started with over 8K users in late September and fluctuated throughout the quarter, peaking again at 8.1K in early December before ending the year with around 6.6K users.
PokerStars: Texas Holdem Games showed steady weekly revenue, consistently generating around $110 to $135 per week. The game’s downloads fluctuated, with a notable increase in late October and December, peaking at 130 and 117 downloads, respectively. Active users followed a similar trend, starting at 687 in late September and maintaining a range between 550 and 726 throughout the quarter, ending with 664 active users in the last week of December.
Wild Cash | Quiz to Earn had a slow start in terms of downloads, beginning with just 1 download in late September. However, it saw a significant increase in late November and December, peaking at 114 and 98 downloads, respectively. Active users for this game also saw a rise, starting from 28 in late October and peaking at 131 in late November, before stabilizing around 87 by the end of December.
Lucky Day had a modest performance in weekly downloads, ranging from 5 to 23 downloads throughout the quarter. Active users saw minor fluctuations, beginning at 75 in late September, peaking at 85 in early November, and stabilizing around 67 by the end of December. The game generated minimal revenue, with a peak of $4 in late September and $1 in late October.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.